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Mario Kart Wii Review

Warning Bad Grammar and Writing await thee below.

Mario Kart for the Wii is a game that in all honestly surprised me with its
release. Having only heard about it two weeks prior to launch I was relatively
excited for its release. I have also since that time come tot he conclusion
that it was rushed out. I say this due to several reasons which I will now
list:

- driving stats like speed and acceleration should be optional in
multiplayer

- the wheel should be bigger (I got big hands)

- option to make the wheel accessible for lefties

- I also personally feel as if the wheel lacks the control of the Wii mote
plus nunchuk or the GameCube controller

- stock matches should be optional for battle

- story line ? maybe and megaman I think the game should totally feature megaman
driving around in a rush kart or bike.

That about does it if i missed something add it in the comments section. To
finish on a positive note though, the game keeps a lot of the charm from the
previous games. I find it has some of the most imaginative tracks in the series
to date, the motorcycle is a welcome addition to the kart family, the unlockables
and license achievements are nice and finally online multiplayer is fun and relatively
seamless for Nintendo’s online history.

So my score for this franchise that seemed to forget a few key options is
8.7/10.

Average: 5 (2 votes)